golang 聊天室

阅读: 评论:0

golang 聊天室

golang 聊天室

最近看了一些关于golang的资料,发现它的WEBSOCKT实现真起来真的很容易,下面是代码

go/websocket是需要安装的,这个自己装上就行

package main
 
import (
    "container/list"
    "fmt"
    "go/websocket"
    "io"
    "net/http"
)
 
var connid int
var conns *list.List
 
func Chat(ws *websocket.Conn) {
    defer ws.Close()
    item := conns.PushBack(ws)
    defer conns.Remove(item)
 
    var err error
    for {
        var data string
        if err = websocket.Message.Receive(ws, &data); err != nil {
            fmt.Printf("disconnectedn")
            break
        }
 
        SendMessage(item, fmt.Sprintf("%s", data))
    }
}
 
func SendMessage(self *list.Element, data string) {
    //for _, item := range conns {
    for item := conns.Front(); item != nil; item = item.Next() {
        ws, ok := item.Value.(*websocket.Conn)
        if !ok {
            panic("item not *websocket.Conn")
        }
 
        if item == self {
            continue
        }
 
        io.WriteString(ws, data)
    }
}
 
// 客户端默认显示页面
func Client(w http.ResponseWriter, r *http.Request) {
    html := `<!doctype html>
<html>
<head>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
    <title>golang websocket chatroom</title>
    <script language="javascript"type="text/javascript">  
        var sock=null; 
        var wsuri ="ws://192.168.1.163:7878/chat"; //这里的IP如果是局域测试的话,需要换成自己的
        load = function(){
            console.log("onload");
            sock = new WebSocket(wsuri);
            pen=function(e){
                console.log("connected to "+wsuri);
            }
            lose=function(e){
                console.log("connection closed (" + e.code + ")");
            }
            ssage=function(e){
                console.log("message received: " + e.data);
                ElementById("list").innerHTML += e.data;
                var div = ElementById("list")
                div.scrollTop = div.scrollHeight; 
            }
        }
        function send () {
            var who = ElementById('who').value;
            if (who.length == 0){
                ElementById('who').focus();
                return
            }
            var msg = ElementById('msg').value;
            if (msg.length == 0){
                ElementById('msg').focus();
                return
            }
            var data = who + "  say:  " + msg + "<br/><br/>";
            ElementById('msg').value="";
            ElementById('who').value="";
            var div = ElementById("list")
            div.innerHTML += data;
            div.scrollTop = div.scrollHeight; 
            sock.send(data);
        }        
    </script>
</head>
<body>
    <div id="list" style="height: 300px;overflow-y: scroll;border: 1px solid #CCC;">
    </div>
    <div>
        who are you 
        <input type="text" id="who" size="60" />
        your message
        <input type="text" id="msg" size="60" />
 
        <button οnclick="send()">send</button>
    </div>
</body>
</html>`
    io.WriteString(w, html)
}
 
func main() {
    conns = list.New()
 
    http.Handle("/chat", websocket.Handler(Chat))
    http.HandleFunc("/", Client)
    err := http.ListenAndServe(":7878", nil)
    if err != nil {
        panic("ListenAndServe: " + err.Error())
    }
}
 

本文发布于:2024-01-27 19:03:19,感谢您对本站的认可!

本文链接:https://www.4u4v.net/it/17063533982049.html

版权声明:本站内容均来自互联网,仅供演示用,请勿用于商业和其他非法用途。如果侵犯了您的权益请与我们联系,我们将在24小时内删除。

上一篇:h5聊天室效果
标签:聊天室   golang
留言与评论(共有 0 条评论)
   
验证码:

Copyright ©2019-2022 Comsenz Inc.Powered by ©

网站地图1 网站地图2 网站地图3 网站地图4 网站地图5 网站地图6 网站地图7 网站地图8 网站地图9 网站地图10 网站地图11 网站地图12 网站地图13 网站地图14 网站地图15 网站地图16 网站地图17 网站地图18 网站地图19 网站地图20 网站地图21 网站地图22/a> 网站地图23