本节演示使用CCsium库加载cesium的世界地形,使用第四节单击事件的例子,修改点击事件添加地形。
1、ceisum显示地形需要引入CesiumTerrainProvider和CreateWorldTerrain类。与ceisum类似,修改鼠标点击事件,创建地形并添加到ceisum中。
if (aggregator->terrain == NULL) {aggregator->terrain = Cesium::CreateWorldTerrain::createWorldTerrain();aggregator->viewer->terrainProvider(aggregator->terrain); }
支持地形下载
2、点击运行,左键单击即可看到地形
完整代码
/*** Created by IBM on 2021/3/3.*/ #include <iostream> #include <Widgets/Viewer/Viewer.h> #include <Core/CesiumTerrainProvider.h> #include <Core/CreateWorldTerrain.h>class Handler { public:Cesium::Viewer *viewer;Cesium::CesiumTerrainProvider *terrain = NULL;/*** 鼠标抬起事件* @param type* @param position*/static void mouseUp(void *handler, Cesium::ScreenEvent *event) {Handler *aggregator = (Handler *) handler;if (aggregator->terrain == NULL) {aggregator->terrain = Cesium::CreateWorldTerrain::createWorldTerrain();aggregator->viewer->terrainProvider(aggregator->terrain);}} };int main(int argc, char *argv[]) {Handler *handler = new Handler();Cesium::Viewer viewer = Cesium::Viewer(500, 300);handler->viewer = &viewer;std::string url = "";std::string key = "AmXdbd8UeUJtaRSn7yVwyXgQlBBUqliLbHpgn2c76DfuHwAXfRrgS5qwfHU6Rhm8";Cesium::BingMapsImageryProvider *imageryProvider1 = new Cesium::BingMapsImageryProvider(url, key);viewer.imageryLayers()->addImageryProvider(imageryProvider1);//创建事件Cesium::ScreenSpaceEventHandler *_eventHandler = new Cesium::ScreenSpaceEventHandler(handler);_eventHandler->setInputAction(&Handler::mouseUp, Cesium::ScreenSpaceEventType::LEFT_CLICK);//设置鼠标点击事件viewer.startAnimating(true);//启动opengl循环system("pause");return 0; }
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