这篇文章简单介绍了如何在QTableView中使用代理添加自定义按键,这里只是做一个简单的介绍,实现思路有多种多样,这只是其中一种,如果想深度学习,可以关注我后期的系列文章。
主要思路:
新定义一个类ButtonDelegate
,让此类继承QStyledItemDelegate
,然后重写paint
方法和editorEvent
方法,具体代码如下:
头文件
#ifndef BUTTONDELEGATE_H
#define BUTTONDELEGATE_H#include <QStyledItemDelegate>
#include <QObject>class ButtonDelegate : public QStyledItemDelegate
{
Q_OBJECT
public:explicit ButtonDelegate(QObject *parent = nullptr);void paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const override;bool editorEvent(QEvent *event, QAbstractItemModel *model, const QStyleOptionViewItem &option,const QModelIndex &index) override;
public:
signals:void clicked(const QModelIndex &index);
};#endif // BUTTONDELEGATE_H
#include "buttondelegate.h"
#include <QPushButton>
#include <QMouseEvent>
ButtonDelegate::ButtonDelegate(QObject *parent): QStyledItemDelegate{parent}
{}//重写paint方法
void ButtonDelegate::paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const
{QStyleOptionButton buttonStyle; //自定义按钮 = "我是按钮"; = ;buttonStyle.state = QStyle::State_Enabled;QPushButton button;button.style()->drawControl(QStyle::CE_PushButton,&buttonStyle,painter,&button);}bool ButtonDelegate::editorEvent(QEvent *event, QAbstractItemModel *model, const QStyleOptionViewItem &option, const QModelIndex &index)
{
// qDebug()<<"editorEvent: "<<QMouseEvent* mouseEvent = static_cast<QMouseEvent*>(event);qDebug()<<"editorEvent: "<<mouseEvent->type();ontains(mouseEvent->pos())){if(mouseEvent->type() == QEvent::MouseButtonPress){emit clicked(index);}}return true;
}
本文发布于:2024-02-05 05:28:08,感谢您对本站的认可!
本文链接:https://www.4u4v.net/it/170725205263443.html
版权声明:本站内容均来自互联网,仅供演示用,请勿用于商业和其他非法用途。如果侵犯了您的权益请与我们联系,我们将在24小时内删除。
留言与评论(共有 0 条评论) |